The Wild Ones
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Nov 20, 2008, 5:24am





Claimed Lands
The Story
Staff
Starwater Pond: Windstar

Mystical River: Blizzard

Squirrel Creek: Spirit of the River

Howling Cliffs: Necromantic

East End: Dark Fire


Three gods created the world of Zoria. They were Volia, Viyna, and Myr. Volia wanted the horses he created to be free and independent. In the horses he created he put this. Myr wanted her horses to be peaceful and loving, and so it was in her horses. But Viyna wanted them to be power-hungry, and this he put in his horses. The two brothers, Volia and Viyna argued over the horses Viyna created. Viyna claimed that they would never amount to anything if they did not want power. Volia wanted all of them to be content and happy. Myr tried to calm her brothers, but she failed miserably. The two brothers started creating horses like mad to raise an army to fight each other. The war came soon. Horse flesh went against horse flesh and thousands of horses perished. For years Volia and Viyna created horses to send against the other. But because of the nature of the horses, Viyna was winning. Volia saw this and begged Myr to help. The compassionate sister denied Volia’s wishes for five years until the last battle. As Volia’s horses perished to the non-merciful Viyna army, Myr decided something must be done. Myr’s horses ran and created a wall of black stone, and then they pushed Viyna’s army behind it and sealed it. In the center of the Black Land, she created a special chamber for Viyna himself. She locked him in the room to forever be held, but this greatly weakened her forever. Now, for many years, the horses of Volia and Myr have lived peacefully, like any horses, in the beautiful land of Zoria. But Viyna was not to be quieted forever. A rumble has been heard in the Black Land, and in the wall of black stone, a doorway had been carved. Viyna’s horses have been released onto the world. This time Myr has refused to help at all, for the last time she was wounded too greatly, but what about her horses? Will Viyna be released? Will Volia emerge victorious again? Will there ever truly be peace?
God of Freedom: Volia

Gow of Peace: Myr

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The Wild Ones :: Home
News
Forum NameTopicsPostsLast Post
General
[ ]Announcements
When I have something important to say, I'll put it here.
12on Nov 5, 2008, 6:34am
by wowposter
in Viyna Audition
[ ]Rules
You MUST read rules.
35on Nov 5, 2008, 6:33am
by wowposter
in Claiming Land
[ ]Questions
Post any questions you have here.
00
[ ]Comments and Ideas
If you have any comments about the site or any ideas of how to make it better, pleases put it here!
00
[ ]OOC Board
This board is for when you need to discuss things with other players out of character.
11on May 12, 2008, 9:30am
by Volia
in Canon Characters
[ ]Advertising
Got an RPG site you want to advertise? Put it here!
2160on Nov 5, 2008, 6:34am
by wowposter
in CSI: NY
Create a Character
[ ]Create a Stallion
Here you can create you stallions.
816
[ ]Create a Mare
Here you can create you mares.
918
[ ]Create a Foal (2 sub-boards)
Here, you can create a foal.
37
Neutral Land
[ ]The Crescant Canyons
This is where mares go to give birth. The colors are pleasing to the eye and the rock is smooth all over. Right in front of the entrance to the canyons is a small field of the lushest grass and a steam of crystal clear water. This is a small safe haven for mares and their foals. Stallions may enter too, but only if they are pure of heart and are coming only to witness the birth of their foal.
00
[ ]Thunder Falls
A small clearing of nearly blue grass surrounds this huge waterfall that glides into an underground cave. The water that flows from it is the purest blue. This is a place of prophecies and dreams, and of foretelling the fates. Many come to bury their dead here, and it is also a place of healing, for many healing herbs dot the area.
19on Nov 5, 2008, 6:34am
by wowposter
in The Blues
[ ]Teardrop Clearing
A small and misty clearing in the woods is used as a meeting place of all types, a place for horses of different allegiances to meet. It seems mysterious, and worn with the ages of time. Very few know that this place, along with Thunder Falls, is a favorite meeting place of the gods, and seems to be touched by them.
15on Nov 5, 2008, 6:34am
by wowposter
in Prince Charming
Volia's Land
[ ]The Starcatcher Valley (1 sub-board)
This is a great open valley that seems to stretch on forever, never ending, no even at the horizon. It is a home for many, because of the small ponds and streams and streams that dot it here and there. The only vegetation is grass for a great majority of it, though around water, there are other plants.
217on Nov 5, 2008, 6:33am
by wowposter
in Freedom: A Wonderful Word
[ ]The Speardrop Mountains (1 sub-board)
These mountains stretch on for eons into the sky, filled with hideaways for all types of horses, as long as they don’t fall to near-certain death. Vegetation is scarce though there may be a secluded meadow here and there, but the grazing is not good if you are planning to stay for a long time.
218on Nov 5, 2008, 6:34am
by wowposter
in The Meadow
Myr's Land
[ ]The Evertime Forest (1 sub-board)
Barely a bird makes a sound, the animals are quiet and full of stealth, the air is stalk still and the creeks and rivers are calm. This forest is old and ancient, a favorite spot for the gods of old to land. This can be safe haven or a graveyard. A lightly melancholy air hangs around it, but there can be small meadows within that sunlight can reach. It is a forest of mystery.

222on Nov 5, 2008, 6:34am
by wowposter
in Siren's Song
[ ]Willow Lake
Wildflowers blanket the land around the lake in a field of lush grass. The sun is nearly always shining and a cool breeze often blows. This is the place of little furry creatures that scramble about horse’s legs. Peace and harmony lie heavily here, like a dense fog that cannot lift. Barely any fights take place here.
19on Nov 5, 2008, 6:33am
by wowposter
in Golden Flames
Viyna's Land
[ ]The Swagtail Swamp (1 sub-board)
Stench is a heavy ingredient here, smelling of rotting plants and bodies. The sticky quagmires can easily drag down horses to a suffocating death. You never know what is solid ground and what is it. The water if filthy and contaminated and not fit to drink unless you are truly daring.
00
[ ]The Black Wall (1 sub-board)
This is the wall that Myr and her horses created those thousands of years ago. Rumbles sound within and if you look closely, a small crack can be seen, for the wall is weathered by the elements and time. Within the walls, evil lurks, preparing to unleash itself upon the world and cover the world in fire.
00


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Last Updated Topic: The Meadow by wowposter (Nov 5, 2008, 6:34am)
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